
Latest Update — confirmed + unverified
What changed, what stayed, and which claims still need live verification.
Sell Ores is a Roblox mining experience: place and mine ores, upgrade drones, expand your base, sell ores for money — and your base keeps earning while you are offline. This companion shows what is currently verified, what changed, and what you should check next. Conflicts are shown, not hidden.
Sell Ores is an incremental Roblox game where you mine ores, upgrade drones, expand your base and sell ores for money.
The official description confirms place & mine ores, drone upgrades, base expansion, selling ores for money, no AFK kicks, and offline earnings.
Current codes RELEASE and EXPANSION are listed officially on the game page (verified 2026-09-07).
Fast-changing numbers (floor counts, ore values, fuser output) are still unverified — this site marks them rather than guessing.
Updates
Confirmed facts first, diff-style. Unverified claims are marked.

What changed, what stayed, and which claims still need live verification.

Both codes are listed on the official game page; code rewards still need independent confirmation.

Current ore entries with evidence states; observed vs reference values kept separate.
Decision tools
Phase 1 tools are deliberately conservative: they return VERIFY / HOLD whenever evidence is missing.
Find ore & systems
Every cluster of the game, one page each — data pages first, guides on top.
Progression
Progression descriptions for floors conflict across current sources. Instead of picking one, this page shows the conflict, what is verifiable, and how to check the live game yourself.

Economy
Selling ores is the revenue loop. Upgrade paths and drone choices change what is worth selling — no fake per-ore ROI until values are verified.

About
Progression
Qualitative stages until costs and effects are verified. No fake ROI tables.

Every fast-changing claim on this site carries an evidence state: Official / Live verified / Multi-source / Community reported / Conflicting / Unverified / Stale. Conflicts are published in the data conflict registry.
FAQ
Enter via the data layer: check the current floor conflict, verify a code, then read the progression path.